![]() I really look forward to seeing anyone's builds, or even individual suggestions for games.ĭomgrief: if you can create a build that runs purely from the flash drive, that's awesome too. * FPS: Wolfenstein: Enemy Territory 2.55 + 2.60 Patch * System Information for Windows (siw.exe) (as of today these work out to 507,507,800 bytes in case anyone wants to include them) * Current generic Catalyst and Nvidia drivers for XP x86, Vista/7 x86 and 圆4 * Games do not strictly need to be multiplayer (I have successfully held an Icy Tower competition at a lan party before)Īs an example, here's a build I've been considering (unfortunately a bit FPS heavy): * Assume the LAN party has no access to the internet ![]() * At least two genres of games must be included (e.g. * Assume that we're only dealing with Windows clients, and that everyone is using Windows XP or newer File sharing applications are allowed, if you deem them useful for a LAN party. * All applications and games must be legal to distribute (i.e. * File sizes do not need to be included in your post * Total file size must be no more than 4,000,000,000 bytes (yes, this is manufacturer GB) If they already have all of the GOGs they could possibly want, I'll negotiate a prize on a lesser digital distribution platform. The best entry in this thread by this time next week, as decided by me, may have their choice of GOG. Show me how you would load up a 4GB thumb drive with as much multiplayer goodness and/or useful LAN applications as possible, for free, and legally. I've been thinking about whether it's possible to buy up a bunch of cheap 4GB thumb drives, load them up before a LAN party, and hand them out so that we can get some games started early. Challenge: Fill a 4GB USB stick in such a way that you can get a LAN party started in under half an hour, games and all.Įveryone who's been to a few LAN parties with more than 6 people will know by now that it takes hours before everyone is playing the same game (if that even happens), and that it usually involves cracked copies of retail games.
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